
After perusing my latest edition of ID magazine, I've come to realize how two-dimensional it is.
To convey my point, I will paint an analogy to Edward Abbott's "Flatland." For those of you that are not familiar with this book, it is a clever story of a 2-dimensional world, with a visitor from the 3rd dimension. The sphere, the 3D being, aims to explain to the circle, the 2D being, what the 3rd dimension is. As you can imagine, this is quite impossible without simply pulling the circle out of the 2D world and into the 3rd dimension. The circle is amazed at the incomprehensible sight beheld in front of him, below him, and above.
Similarly, in the design world, typical product design is 2-dimensional. These two dimensions being: "form" and "function." We’ve been living in this world for the past century with the Industrial Revolution and longer, but we are approaching a time where we must enter into new dimensions.
Metropolis Magazine reveals the "3rd" dimension, and often times a fourth with "systems" and "culture." The magazine and a big credit is due to the editor in chief, Susan Szenasy, links design to the causes and effects design has on society, and responds to the needs of our time.
Case in point can be made by looking at the competitions each magazine hosts.

ID magazine’s categories include:
Consumer Products, Graphics, Packaging, Environments, Furniture, Concepts, Interactive.
Metropolis Magazine “category” includes:
“The 2008 Next Generation® Design Competition focuses on WATER. In a world of killer floods and rising tides, potable water is a finite resource. We call on your innovative design solutions at all scales and sizes—products, interiors, buildings, landscapes, communication systems, or anything else you’ve dreamed up—for handling this most precious and most threatened natural resource. The time for new thinking on water is now.
WHAT’S YOUR SOLUTION?”
ID magazine continues to view design in its old paradigm, as individual entities to be consumed, but yet, does not discuss or evoke curiosity concerning the impact of design. And what are the results? By looking at the magazine cover one would conclude: a pile of stuff. Metropolis Magazine however encourages its viewers and competitors to take today’s most pressing issues and use design as a tool to make positive impact in the world around us; connecting and designing in four dimensions.
A product is flat until combined with a system, and a system becomes alive when integrated with culture. ID magazine seems stuck in Flatland, while Metropolis Magazine is extruding us into new dimensions.